A person is reachable

LitScenes Support.

Email support@litscenes.ai. Include the product, approximate time, release identity, and on-screen request ID if one is shown.

Keep secrets out of support messages.

Never send an API key, account password, bearer token, Sign in with Apple identity token, full payment receipt, or signed media URL. A screenshot should be cropped or redacted if it contains private media or contact details.

Desktop

In the app, open Licensing & Source to confirm whether you are using a Development, Community, or Official build. Include that identity and the app version in your message. Community source issues can be reported through the public repository after it is published; contributions remain closed until the contributor agreement is ready.

Generation and media

Include which action you took, the executable provider and model shown, whether credits or a provider account may have been charged, and the request ID. Do not repeat a possibly paid request solely for diagnosis. Generated links may be temporary, so save a result you want to keep.

SMS

Text HELP to (808) 755-6108 or email support. Reply STOP to end program messages. If you report a conversation, share only the minimum messages needed and redact other people’s phone numbers or private media.

Purchases and credits

Apple, PayPal, or the payment processor identified at checkout controls payment-method and assigned refund decisions. LitScenes can investigate whether credits were granted, debited, or automatically restored. Include the approximate transaction time and a redacted transaction reference—not full credentials.

Privacy and deletion

Use available in-app deletion controls where offered, reply STOP for SMS messages, or email support@litscenes.ai for a privacy request. See the Privacy Policy for scope and retention exceptions.

Licensing and commercial work

For proprietary distribution, white-label builds, integrations, or production consulting, see Commercial Licensing. For Community source obligations and release lanes, see Desktop Licensing.